Jay Z’s Blueprint Albums Yanked from Spotify, Apple Music, Amazon, Deezer…

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In a bid to boost subscriber numbers at Tidal, Jay Z has quietly swiped his Blueprint albums from competing music streaming sites.  These coveted releases are now Tidal exclusives.  Anyone surprised?

As first unearthed by Pitchfork, the legendary albums have now disappeared from Apple Music, iTunes, Spotify, Deezer, Rhapsody, and Amazon’s digital music store.  It soon became apparent that the albums had been quietly pulled months ago.  “Jay Z’s Blueprint albums have not been available on any streaming service except Tidal for a few months now,” a Spotify spokesperson told Pitchfork.  “We hope he brings them back soon so that his millions of fans on Spotify can enjoy them again.”

It’s common for artists to pull their music from a music service, typically over royalty rates.  Taylor Swift infamously removed her content from Spotify and subsequently explained that she doesn’t “…agree with perpetuating the perception that music has no value and should be free.”

She’s not alone, though Jay Z’s decision was more tactical.  Sensible or not, this is an obvious ploy to get users to sign up for Tidal.

This all started back in April, when Jay Z decided to remove his first albumReasonable Doubt, from Spotify.  Since then, other Tidal supporters, like Rihanna, Beyonce, and Kanye West have all released exclusive content to Tidal.  On his latest album, ‘The Life of Pablo,’ Kanye West even went as far as tweeting,

”My album will never never never be on Apple. And it will never be for sale… You can only get it on Tidal.”

This didn’t quite work out for Kanye though, as his album didn’t even reach the charts (though that’s another complicated story).

There’s a slight problem here though.  While trying to increase the number of subscribers and popularity of Tidal by making music exclusive to the service, restrictions also have the effect of limiting revenue overall.  Case in point: Kanye’s exclusive album release single-handedly doubled Tidal’s subscribers, while harming the overall impact of the release.

Against that ‘learning,’ it will be interesting to see what effect, if any, Jay Z’s music exclusivity has on Tidal subscriber numbers. Despite Jay Z’s claims that his streaming service pays more per stream, what’s the use, if there are fewer people streaming their content?

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Michelle Obama Drops a New Female-Empowering Music Single…

Michelle Obama Drops a New Female-Empowering Music Single...

Michelle Obama has released a female empowering anthem titled ‘This Is for My Girls,’ which features Kelly Clarkson, Missy Elliott, Zendaya, Janelle Monáe, and Kelly Rowland, among others.

The single was released ahead of the First Lady’s keynote speech at the SXSW festival.  During the chat, Michelle talked about the Lets Girls Learn initiative and how it aims to combat the epidemic of young, uneducated females.

The song was commissioned by Michelle Obama and produced by AOL, with the purpose of promoting the Peace Corps’ Let Girls Learn project.  The ambitious initiative aims to educate an estimated 62 million girls around the world who are not in school.   All of the artists who participated in the song agreed to not receive any revenue from the song, with all funds going directly to the Let Girls Learn fund.

And the song itself?  It’s a catchy, upbeat R&B  track with lyrics mainly made up of empowering phrases like ‘this is for my girls, all around the world’,  ‘stand up and be heard’, and ‘keep your head up’.

Diane Warren, a world-renowned songwriter, wrote the song.  In a recent interview, Warren likened the song to “…an updated Destiny’s Child record’ with Kelly Rowland on the track, a formula that could build ”a huge worldwide anthem.”  Anthemic or not, this indeed a very catchy, feel-good type of song.

‘This Is for My Girls’ is now available on iTunes.

 

(Image by Gage Skidmore, Creative Commons, Attribution-Share Alike 2.o Generic, CC by SA 2.0)

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Songwriters: Should You Sign the Spotify Settlement Agreement?

Spotify Settlement Ahead: Read the Fine Print!

The following comes from Michelman & Robinson, LLP, the law firm handling David Lowery’s massive, $150 million class action against Spotify, and a separate class action against Rhapsody with a similar valuation.  The focus of the response is whether songwriters and publishers should join a structured settlement between Spotify and publishers as coordinated through the National Music Publishers’ Association, or NMPA.  

That settlement, first reported by Digital Music News and viewed as possibly deflating or defeating the class action litigation, has been acknowledged by the NMPA but concrete terms have not been announced.  Other publications have subsequently reported on the out-of-court negotiations with additional settlement information, including Billboard.

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Q:  What is known about the purported settlement between the National Music Publishers Association (NMPA) and Spotify?

A:  Unfortunately, because this is not a court-supervised settlement, we know very little.  All terms were reached behind closed doors, so we only know what was reported in the media.  Some media outlets have suggested the total settlement amount, for all songwriters harmed over many the years, would be as little as $16-$25 million.  It is important to remember that NMPA is not a party to the settlement.  Therefore, it cannot bind any of its members to the settlement.  At most, NMPA may recommend that its members agree to enter into the negotiated settlement with Spotify.

Q: I’m a songwriter. How do I benefit from this settlement?

A:  It is impossible to determine the true benefit to songwriters because the settlement negotiations between NMPA and Spotify have been conducted without Court oversight.  In stark contrast, a class action settlement requires the class counsel – the attorneys representing the songwriters – to submit the settlement terms to a Court and provide the Court with evidence that the settlement was reached in an arm’s-length transaction.  In other words, Courts ensure that there was no collusion in the negotiation and that the settlement is fair and reasonable to all class members.  Unfortunately those safeguards are absent from the NMPA / Spotify settlement negotiations.

Q:  If I accept the NMPA settlement, can I still be a part of the class action?

A: No.  The NMPA / Spotify settlement will most assuredly require participants to waive their right to be part of the class action.  As a result, if you accept the settlement that NMPA has negotiated, you will not be able to recover any monetary sum from the $150 million class action suit against Spotify.  In addition, you will likely be required to waive any claims you have, or will have, against Spotify, eliminating your ability to sue them in the future.

Q:  Isn’t this settlement similar to the settlement that NMPA brokered with YouTube in 2011?

A: No.  Importantly, that settlement was reached as part of a class action. As such, that settlement was submitted to and approved by an independent court.  In addition to providing an independent third party arbiter, a class action has the further advantage of narrowing the scope of the claims to the case.  The NMPA / Spotify settlement will likely require songwriters to waive all rights to future action and compensation beyond the deal.

Q: Given the serious implications of accepting the NMPA settlement, what should I do?

A: Before agreeing to be a part of the NMPA/Spotify settlement, you are strongly encouraged to consult with your own counsel, or contact Plaintiffs’ Counsel on the Spotify class action lawsuit.  Their contact information is below.  In order to protect your songs, and your livelihood, it is critical that you carefully consider the long-term benefits of the NMPA/Spotify settlement before attaching yourself to it.

Songwriters, musicians, or any other potential rights holders should contact Michelman & Robinson, LLP attorney, Mona Hanna, with any questions regarding the NMPA / Spotify settlement or the Spotify class action at mhanna@mrllp.com.

Image: Andrew Klimin, licensed under Creative Commons Attribution 2.0 Generic.

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You Can Now Use Deezer On The Apple Watch

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Today, Deezer has announced via their blog that the music streaming service will be available on Apple Watch.

Other streaming apps are already available on the watch, such as Apple’s own music service and Pandora.  However, other streaming services like Spotify and Tidal are missing.

The Apple Watch crowd remains niche, though the absence of these major streaming competitors may allow Deezer to add to its existing 6 million subscribers and further position itself in the streaming market.  Deezer currently boasts the largest streaming music catalog in the world, with more than 40 million tracks and 40,000 podcasts available.

Existing Deezer features will be translated on the Watch, including:

My Music, which syncs the users’ Watch with their iPhone, allowing them access to their entire saved music library.

Player,which allows the user ‘love’ or skip to the next track.

Mixes, which lets the users mood choose the music.

Force Touch, which lets the user play in shuffle mode; and

Charts, which allows users to keep track of trends in tracks, albums, playlists and artists.

Alongside these typical Deezer features, the Apple Watch also supports the Flow feature ,”which acts a personal DJ that knows exactly what you want to hear” whilst ”utilizing the best of man and machine” to play the users favorite music.

Deezer is only available for iPhone users using iOS 8.2 or higher on the Apple Watch, and it also allows users to access all their favorite music already synced on their iPhone in Offline Mode.

Though the app is available as a free download globally, this currently excludes the US.

(Image by Pixaby, Creative Commons, CC by 1.0)

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What’s the Best Way to Release an Album?

6 million ways to release an album. Choose one.

6 million ways to release an album. Choose one.

Artists now have a million ways to release their music. Few have the data to understand the options.

Musicians at every level — superstar, mid-sized, or emerging — are now struggling with one simple question: how to release their music.  And the options are now overwhelming and confusing.  Some of the biggest artists in the world are skipping Spotify, a move that could spell career suicide for some up-and-coming bands.   Others are delving into the tricky world of ‘windowing,’ which involves the careful timing releases to on-demand streaming services, YouTube, download stores, and physical formats like CDs and vinyl.

Throw in crowdsourcing, $1,000 albums (see Nipsey Hustle), surprise releases (see Drake), Tidal exclusives (see Kanye), Apple Music exclusives (see The 1975), smartphone-specific exclusives (see Rihanna and Samsung), Target exclusives (see Adele), Walmart exclusives (see Garth Brooks), vinyl exclusives (see Record Store Day), bundled CDs and concert tickets (see Prince), and BitTorrent Bundle releases (see Pretty Lights), and the complex matrix of options can become overwhelming.

Even the album itself is a choice, with many artists preferring one-off singles releases, mixtapes, or other formats.  But sifting through all of these options, artists are generally trying to accomplish two objectives:

(a) maximize the amount of revenue made, regardless of the ultimate source; and

(b) maintain and strengthen relationships with fans.

Sounds easy, but those two basic questions can be difficult to address if there’s little data on who’s out there listening and buying.  For example, excluding Spotify could be catastrophic if 90 percent of an artist’s fans are Spotify listeners.  Or, worse, if an exclusive misses where fans actually convene, or what they’re most willing to purchase.  Kygo, for example, sparked his career on SoundCloud and YouTube (where his target fans were), and ultimately started selling out venues like Barclays Center in Brooklyn and headlining major festivals like TomorrowWorld and Lollapalooza (where his fans were willing to pay).

But if great data drives great release strategies and marketing plans, the next riddle is how to compile and analyze the incredibly fragmented data that exists.  Platforms like Pandora are starting to deliver key data back to artists, including where listeners are coming from geographically.  Royalty reports from Spotify, Apple Music, Rhapsody, and Deezer (often compiled through aggregators like CD Baby) can give some idea of what tracks are the most popular, while analytics companies like Next Big Sound (now owned by Pandora) can tell you where things are trending.

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The only problem is that these stats are scattered everywhere, and there’s a good chance your fans are everywhere, too.  That’s a problem being addressed by Copenhagen-based Linkfire, which is helping artists figure out where their fans are and how to target them effectively.  For Linkfire, a DMN partner, the system starts with a simple premise: your fanbase is probably spread out across dozens of different places and a wide range of different countries.

Not only that, your conversions are also coming from all sorts of places as well, which makes it critical to understand where your fans are coming from.

…presenting a bunch of options, then figuring out what your fans prefer.

That extreme fragmentation is putting the focus on consolidated data dashboards, designed to smartly advise decision-making.  In that light, Linkfire starts collecting data on all of your links, while smartly remembering the preferences of your fans.  So, if most of your fans are coming from a link under your YouTube videos, you’ll know that.  If Facebook fans buy more valuable stuff like vinyl and t-shirts, you’ll also be armed with that information.  The key is presenting a bunch of options, then figuring out what your fans prefer.

That intelligence also opens the door to ‘re-targeting,’ which basically means going back to your identified fans later, either to convert them into a purchase, or get them interested in more of what you have to offer (a new show, a new shirt, a new release).  If there’s one truism in the music industry and business in general, it’s this: customers don’t always buy the first time.  That is standard stuff in more established industries like online retail, but awareness is just getting started in digital music.

Embracing Chaos.

Most importantly, there’s no one rule that works for all artists.  That’s where the data comes in. The key is to identify what works for you, where your fans are, and how they respond.  “Even for large pop artists – one album may have a ratio of 3:1:2 of download/stream/physical, whereas the next album has 2:1:1 ratio,” Linkfire executive Tilton Taylor told Digital Music News.  “One album has most of the traffic that converts coming from the Artist Facebook page whereas the other album has most conversions coming from the link in the YouTube description.”

In addition, many fans will buy directly from your site, which means more cash, better data, and critical knowledge when you need to reach them again.

Linkfire

Grandpa, What’s a Release Date?

There’s also this: the actual ‘release date’ is more of a formality and rallying point, and less of an actual date.  In fact, it’s better thought as one event among many, instead of the main event itself.  Indeed, many artists care little about the actual release date, if there’s an album at all (see Kygo).

Most importantly, the ‘release date’ can be used as a strategic tool.  In the above example for a high-profile artist, a huge amount of the action happened during an ‘extended pre-order’ phase, in which more dedicated fans were targeted.  That produced a high initial uptake (‘clickthrough rates’, or CTR%), which was then experienced again by the ‘official release date’ nearly two months later.

In both cases, it was the ‘event’ that sparked interest, whether it was the actual album release or not.  This also allowed the artist to generate significant retargeting.  “Clickthrough rates have typical cycles,” a report from Linkfire explains.  “Campaigns initially get the strongest CTRs when die-hard-fans discover the link, followed by peaks and the inevitable low points according to the types of clickers the promotion is reaching during the campaign.”

Limiting Options, Saving Energy.

There isn’t one right answer to releasing your music, but a few pearls of wisdom are starting to emerge.  One is this: focus on a few key outlets, even if your music is distributed everywhere.  “We find that optimal performing campaigns have no more than four to six key music services, covering the downloading, streaming and physical retailer mix,” Linkfire’s report stated.

That could start with the bigger players, like iTunes, Apple Music, and Spotify, then move to include smaller, emerging services like Tidal.

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The Important of D2C

There’s also this truism: if you can sell directly to your fans, do it.  In marketing speak that’s called ‘D2C,’ or direct-to-consumer, and just like it sounds, it involves selling stuff straight to your fans.  Typically that happens from the artist page, though it can also involve trusty partners like Bandcamp (either embedded into your site, or handled on Bandcamp’s end).

D2C percentages can get pretty high: in a recent Linkfire campaign for a superstar-level artists, over 25 percent of sales involved a direct purchase.  But those sales are worth more than that, simply because there isn’t a middleman store taking a cut.  And, there are far fewer opportunities to obfuscate the royalty payment back to the artist, since the transaction is happening more closely to the core consumer.

On top of that, there’s increased ability to collect data, including critical emails (just try that with a streaming Spotify fan).  It also gives fans the feeling that they are supporting you, the artist, and helping to promote the art they love.

Better Data = 2X, 3X sales

Hopefully, you’re releasing more than one album, bundle of singles, mixtape, or whatever it might be overall your artistic career.  That allows lots of learning that can guide future release strategies.  Overall, release strategies that involve intelligent data can double or even triple success, even if that success is measured through something outside of the recording (like touring).

Indeed, if there’s one truism to emerge around current release strategies, it’s that artists should strive to do what works for them — and more importantly, what the data shows is working.

 

Special thanks to Linkfire for the juicy data and help with this piece.  Image credits: Top image by Wyncliffe (Public Domain); middle image supplied by Linkfire; bottom taken from The 1975’s page.

 

 

 

 

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Exclusive: Patents Filed for ‘High Definition Vinyl’ Technology

igh Definition Vinyl, 3D Topographical Map

Imagine a vinyl record that has 30% more capacity, 30% greater volume, and double the audio fidelity of a typical LP sold today.

The technical specifications for High Definition Vinyl, or ‘HD Vinyl,’ have now been detailed in a European patent filing exclusively shared with Digital Music News on Tuesday.  This is a concept that could potentially be on the market within three years, according to details shared by Rebeat Digital, the company that filed the patent.

Rebeat, based in Tulln, Austria, submitted the EU-wide patent with Joanneum Research, with plans to quickly secure additional patent protections in the United States and worldwide.  The patent filing was viewed by Digital Music News in a private session, and we were not allowed to keep a copy of the filing.

The ‘HD Vinyl’ name is a working title, though the basic idea is this: instead of the manual and time-consuming process currently used for creating vinyl LPs, the ‘HD Vinyl’ process involves 3D-based topographical mapping combined with laser inscription technology to more quickly generate a far superior product.  Not only will the end product be vastly improved, but the time required to produce the LPs will also be radically reduced.

“…you don’t need to buy a new system…”

The result is a record that looks like the LPs being sold today, and more importantly, plays like them.   According to the companies involved, the HD Vinyl disc will play on all currently manufactured turntables, though enhanced features will be better realized on upcoming, HD-compatible turntables.  “This is a completely backwards-compatible technology,” said Guenter Loibl, Rebeat CEO.  “It will play on any existing turntable, you don’t need to buy a new system to enjoy the benefits.”

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One of the largest problems that HD Vinyl solves is the gigantic production bottleneck that is currently stunting the vinyl resurgence.  Currently, most vinyl is produced using 1960s-era, antiquated technology, with processes that are both extremely time-consuming and horrible for the environment.

Basically, two production methods exist:

(a) Mechanically scratching audio grooves into a lacquer foil, followed by an electro-plating process involving lots of chemicals; or

(b) The ‘DMM’ direct-to-metal mastering process, which involves manually scratching the audio directly into a copperplate, followed by electro-plating (and also using a lot of chemicals).

“mastering the topographic data…”

The HD Vinyl process, by contrast, involves a longer period perfecting the topographic, computer-generated, 3D modeling imprint before any physical manufacturing takes place.  “We adjust the distance of the grooves, we correct the radial/tangential errors, and we optimize the frequencies,” Loibl continued.  “You could say we ‘master’ the topographical data, which is a totally different approach.”

After that, a ‘pulsed high-energy Femto-laser’ burns the audio directly onto the stamper.  Distance between the grooves and depth adjustments happen automatically, with a 90-degree burning angle eliminating possible distortions.  All in, Rebeat and Joanneum estimate that stamper-related costs will be reduced by 50 percent, while the time required to produce a new piece of vinyl slashed by 60 percent.

The timing of this new technology could be absolutely perfect.  The music industry witnessed another surge in vinyl demand last year, with sales booming 29.8% in the United States alone, according to Nielsen Music.  That is being followed by an echo of turntable sales: late last year, Amazon reported that a $50 Jensen turntable was its best-selling home audio product for the holidays.  Even better, the vinyl resurgence could be having a spillover effect into retail, with smaller record shops suddenly resurfacing.  Bands are also realizing greater revenues from vinyl: according to financial details surfacing last year, vinyl is actually producing more revenue than ad-supported streaming.

So what’s next?  After the broader, global patents are secured, Loibl will be seeking early-stage financing, with several backers potentially in play.

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HFA Rival Music Reports Offers to Build the Damn Database

Can Music Reports Put the Puzzle Pieces Together?

Music Reports is now releasing a rights-matching interface designed to solve the mechanical rights streaming crisis, according to details exclusively shared with Digital Music News on Tuesday evening.

Updated, Wednesday Mar. 16th, 9 am PT: Music Reports has officially launched the matching platform at musicreports.com, confirming our information from Tuesday. Bill Colitre, Vice President & General Counsel of Music Reports, has also issued the following statement:

“Music Reports’ new claiming system is an absolute game changer for the music industry because it solves the ‘unmatched recordings’ problem—a problem that is increasing exponentially.  The claiming system offers the publishing community the opportunity to bring its expertise to bear on the area it knows best: its own catalog. By providing publishers unprecedented access to match recordings and source music publishing information in this way, Music Reports is flipping a historical problem on its head and helping to ensure that every song is licensed, and every royalty is paid.”

Our original report from Tuesday, which delves into some of the context surrounding this release, follows:

The ‘claims matching interface,’ expected to be launched Wednesday morning, was first tipped to DMN by an executive close to the organization, and subsequently confirmed by Music Reports itself.  In an email sent to Digital Music News, a Music Rights representative promised “the industry’s first matching and claiming system for publishers to claim and license their recordings,” with the ability to “solve one of the music industry’s largest problems of unmatched recordings.”

Earlier, sources pointed to an effort by Music Rights to ‘seize the moment of incompetence‘ at Harry Fox Agency, of HFA, a staunch Music Reports competitor in the mechanical licensing space.  As the mechanical licensing agency for Spotify, HFA has been receiving heavy blame for the current Spotify royalty crisis, specifically for failing to send proper paperwork to artists, maintain a robust rights database, or create a system to fix its existing database issues.

Those accusations bubbled to the surface following a number of lawsuits, first sparked by a dispute last year by Victory Records and its rights management group, Audiam.  Artist activist David Lowery subsequently tipped the cart with a massive, $150 million class action claim for unpaid mechanical royalties, itself followed by a $200 million class action against streaming service Rhapsody.

Spotify’s lawyers have been aggressively fighting to de-fang the class action, though onlookers question whether Spotify should be sued for not paying rights owners it doesn’t even know exist.  In many cases, Spotify simply didn’t have a record of the mechanical rights license owner, and critically, neither did HFA.  In the absence of an industry wide database of music assets, including publishing assets, Spotify’s royalty challenge looks hopelessly complex, though that doesn’t get them off the hook.

The Music Reports ‘claims database’ would offer a possible solution to that mess, at least as it relates to this specific license.  More importantly, it would save Spotify from having to build the damn database: according to details tipped to Digital Music News, an out-of-court solution forged by the National Music Publishers’ Association (NMPA) would see Spotify paying a one-time penalty for the non-payments, while also creating an interface for artists that would match all mechanical royalties to their rightful owners.  And, share that data back to HFA.

That deal offers an ‘out’ and a potential out-of-court solution to deflate the class action, though Spotify executives and investors are still being left with a bad taste in their mouth.  At worst, Lowery’s class action has been tarred as ‘copyright trolling,’ while the music industry itself looks incompetent for not even maintaining a common, functioning rights database.

Meanwhile, the stink around HFA is starting to grow more pungent.  As details of the NMPA resolution emerged, a number of industry executives wondered why Harry Fox would be exonerated, while leveraging Spotify to build its core database.  HFA’s former ownership by the NMPA has also drawn criticisms of cronyism, and Apple has already started to move away from the company (and towards Music Reports).  Meanwhile, the Agency’s lowball $20 million purchase by SESAC is now being viewed a bit differently: according to some insiders, the soggy price tag carried serious liability costs, the worst of which may lie ahead.

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Pharrell and Thicke Avoid $3.5 Million In Marvin Gaye Attorney Fees

Pharrell and Thicke Avoids $3.5M Gaye's Attorney Fees

On Monday, a California Federal Judge ruled that Pharrell Williams and Robin Thicke will not have to pay Marvin Gaye’s family’s $3.5 million in legal fees.  The battle has been ongoing for some time and has finally come to a close.

However, the news comes as a surprise to many, as Williams and Thicke were found guilty of infringing one of Gaye’s songs, and ordered to pay a massive $7.4 million to Marvin Gaye’s children.  What’s interesting is that it was actually Williams and Thicke who kick-started the battle by seeking declarative relief from a judge that their song ‘Blurred Lines’ was not infringing of Gaye’s ‘Got To Give It Up’.

Their lawsuit was reportedly filed way before Gaye’s family even took it to court.

There is reasoning behind Williams and Thicke being the first to take action.  The preemptive strike is likely due to the fact that the duo wanted to protect themselves from a massive case that would attract global attention, a plan that ultimately backfired.  By Williams and Thicke taking the first steps, it sparked the Gaye family to cross-claim and fight back with vengeance.

According to the Daily Mail, the Gaye family’s lawyer, Richard Busch said ”We did not start this fight… Pharrell Williams and Robin Thicke started this lawsuit. We fought this fight with one arm tied behind our back.”

The $7.4 million was a massive win for the Gaye family, so the extra $3.5 could be pushing it a little.  Well, at least thats how the presiding judge in the ruling saw it.   Despite popular belief, it isn’t common in US lawsuits for the winning party to win legal fees from the opposing side.

Luckily for Williams and Thicke, American judges typically rule that each party ponies their own legal fees, regardless of victory or defeat.

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MPAA Targets PopcornTime’s ‘Legal’ Spin-Off, The Butter Project

popcorn

The Butter Project was launched in October last year as Popcorn Time’s ‘legal’ spin-off. But, according to the MPAA the Butter Project isn’t really ‘legal’ at all, in fact the MPAA is claiming that the service has extensive copyright infringing material and has sent a series of take down request to GitHub.

There is no surprise that the MPAA has casted its eyes over The Butter Project, as it was only late last year that the MPAA completely closed down the main PopcornTime.io fork. This prompted the majority of the Popcorn Time team to shift to Butter.

The main aim of Butter was to be entirely neutral with no inclusion of any pirated material. The service was to act solely as a way to stream content that is ‘freely published by indie filmmakers’. However, despite these goals, it didn’t quite pan out, and now they are faced with a potential shut-down as the MPAA is threatening to pull The Butter Project’s code offline.

According to Torrent Freak, the MPAA has been corresponding with GitHub and requesting that they remove content from renewed PopcornTime.sh along with any related forks. So although Butter hasn’t been directly mentioned, the PopcornTime.sh fork does use codes from Butter, so GitHub has included all of Popcorn Time’s ‘spin-offs’. TF also states that earlier today, the takedown notices were forwarded to several of Butter’s projects, one of which being Brazilian Ministry of Culture, which has been given 24 hours to respond before their code base is completely pulled.

Torrent Freak reports that they have been in contact with developers who state that MPAA’s description of the files ”are not totally accurate,” as the files do not ”link to any specific infringing material.” Whether or not this is true is unknown at this point, but what is clear is that the MPAA is not backing down.

GitHub seems to be taking this seriously though, as they have ‘repeatedly requested further clarification and additional details,’ from the MPAA. But, this could just be a ploy to buy themselves some time to figure out their next steps

Niv Sardi, Butter project founder is fighting back and has responded to GitHub. The response can be found here.

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David Bowie Production Effects Processor In the Works…

David Bowie Inspired Music Software Plug-in To Be Released...

Eventide, an American digital audio manufacturer and Tony Visconti, an American record producer have joined forces to create a music plug-in inspired by David Bowie.

According to MusicRadar, the partnership reportedly started two years ago after a meeting between Eventide and Visconti, whereby conversations spanned the production of Bowie’s album ‘Heroes’, and Bowie’s vocal ability and power of his instrument.

Visconti, who worked with Bowie throughout his career explained to the Eventide team how he used microphone techniques to ‘harness’ David Bowie’s voice, which then sparked conversation of a possible plug-in that would replicate and develop these effects that Visconti had created.  The report also states that Waltz will lead the project and Humblet will write the code, with Visconti and Agnello guiding the project forward.

It’s uncertain if this plug-in will take off and be used widely in music production, according to reports the plug-in have already been used on a track for a drama series episode called Vinyl, by Martin Scorsese.  Currently, there are no officially-announced release plans.

 

(Image by Hunter Desportes, Creative Commons, Attribution 2.0 Generic, cc by 2.0)

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